﻿using UnityEngine;
using System.Collections;

namespace Game.Global.Helper
{
    /// <summary>
    /// 辅助保存
    /// </summary>
	public class JsonFileSaverHelper
	{
        
		//---------------------------------------------------------------------------
		//				Public area
		//---------------------------------------------------------------------------
		#region Public area

		#endregion

		//---------------------------------------------------------------------------
		//				Private area
		//---------------------------------------------------------------------------
		#region Private area
		#endregion
	}
}